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Components

Overview

Application

MarigoldProvider
updated
RouterProvider
updated

Layout

Aside
Aspect
Breakout
Center
Columns
Container
Grid
Inline
Inset
Scrollable
Split
Stack
updated
Tiles

Form

Autocomplete
Button
updated
Calendar
Checkbox
ComboBox
DateField
DatePicker
Form
Multiselect
new
NumberField
Radio
SearchField
Select
Slider
Switch
TextArea
TextField
TimeField
new

Collection

SelectList
updated
Table
updated
Tag

Navigation

Accordion
Breadcrumbs
beta
Pagination
Tabs

Overlay

ContextualHelp
new
Dialog
Menu
Toast
beta
Tooltip
updated

Content

Badge
Body
Card
Divider
updated
Footer
Header
Headline
updated
Icon
updated
Image
Link
updated
List
updated
SectionMessage
SVG
updated
Text
updated
VisuallyHidden
updated
XLoader

Formatters

DateFormat
NumericFormat

Hooks and Utils

cn
cva
extendTheme
useAsyncListData
useListData
useResponsiveValue
useTheme

SVG

Wrapper for SVG elements

<SVG> is a wrapper around the standard SVG element, allowing you to easily include SVG graphics in your Marigold application. It supports all standard SVG attributes and can be styled using Marigold's design tokens.

Anatomy

The <SVG> component is a simple wrapper around the native SVG element.

Appearance

The appearance of a component can be customized using the variant and size props. These props adjust the visual style and dimensions of the component, available values are based on the active theme.

Variant
Size
The selected theme does not has any options for "variant" and "size".
PropertyTypeDescription
variant-The available variants of this component.
size-The available sizes of this component.

Usage

You should use the <SVG> component when you want to include SVG graphics in your Marigold application. Use it to display icons, illustrations, or any other SVG-based graphics. Inside the <SVG> component, you can include any valid SVG content, such as <path>, <circle>, <rect>, etc.

Colorize

To modify the color, adjust the color prop using a fitting design token from Marigold.

Preview
Code

SVG attributes

You can pass any valid SVG attributes to the <SVG> component. This includes attributes like viewBox, width, height and more. The component will pass these attributes directly to the underlying SVG element, allowing you to customize the appearance and behavior of the SVG as needed.

Here is a list of more explainations for some common SVG attributes: SVG attribute reference

Props

Did you know? You can explore, test, and customize props live in Marigold's storybook. Watch the effects they have in real-time!
View SVG stories
accentHeight?
string | number;
accumulate?
"none" | "sum";
additive?
"sum" | "replace";
alignmentBaseline?
"alphabetic" |
  "hanging" |
  "ideographic" |
  "mathematical" |
  "auto" |
  "baseline" |
  "before-edge" |
  "text-before-edge" |
  "middle" |
  "central" |
  "after-edge" |
  "text-after-edge" |
  "inherit";
allowReorder?
"no" | "yes";
alphabetic?
string | number;
amplitude?
string | number;
arabicForm?
"initial" | "medial" | "terminal" | "isolated";
aria-activedescendant?
string;
Identifies the currently active element when DOM focus is on a composite widget, textbox, group, or application.
aria-atomic?
Booleanish;
Indicates whether assistive technologies will present all, or only parts of, the changed region based on the change notifications defined by the aria-relevant attribute.
aria-autocomplete?
"list" | "none" | "inline" | "both";
Indicates whether inputting text could trigger display of one or more predictions of the user's intended value for an input and specifies how predictions would be presented if they are made.
aria-braillelabel?
string;
Defines a string value that labels the current element, which is intended to be converted into Braille. @see aria-label.
aria-brailleroledescription?
string;
Defines a human-readable, author-localized abbreviated description for the role of an element, which is intended to be converted into Braille. @see aria-roledescription.
aria-busy?
Booleanish;
aria-checked?
boolean | "true" | "false" | "mixed";
Indicates the current "checked" state of checkboxes, radio buttons, and other widgets. @see aria-pressed @see aria-selected.
aria-colcount?
number;
Defines the total number of columns in a table, grid, or treegrid. @see aria-colindex.
aria-colindex?
number;
Defines an element's column index or position with respect to the total number of columns within a table, grid, or treegrid. @see aria-colcount @see aria-colspan.
aria-colindextext?
string;
Defines a human readable text alternative of aria-colindex. @see aria-rowindextext.
aria-colspan?
number;
Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid. @see aria-colindex @see aria-rowspan.
aria-controls?
string;
Identifies the element (or elements) whose contents or presence are controlled by the current element. @see aria-owns.
aria-current?
boolean | "time" | "true" | "false" | "page" | "step" | "location" | "date";
Indicates the element that represents the current item within a container or set of related elements.
aria-describedby?
string;
Identifies the element (or elements) that describes the object. @see aria-labelledby
aria-description?
string;
Defines a string value that describes or annotates the current element. @see related aria-describedby.
aria-details?
string;
Identifies the element that provides a detailed, extended description for the object. @see aria-describedby.
aria-disabled?
Booleanish;
Indicates that the element is perceivable but disabled, so it is not editable or otherwise operable. @see aria-hidden @see aria-readonly.
aria-dropeffect?
"link" | "none" | "copy" | "execute" | "move" | "popup";
Indicates what functions can be performed when a dragged object is released on the drop target. @deprecated in ARIA 1.1
aria-errormessage?
string;
Identifies the element that provides an error message for the object. @see aria-invalid @see aria-describedby.
aria-expanded?
Booleanish;
Indicates whether the element, or another grouping element it controls, is currently expanded or collapsed.
aria-flowto?
string;
Identifies the next element (or elements) in an alternate reading order of content which, at the user's discretion, allows assistive technology to override the general default of reading in document source order.
aria-grabbed?
Booleanish;
Indicates an element's "grabbed" state in a drag-and-drop operation. @deprecated in ARIA 1.1
aria-haspopup?
boolean | "dialog" | "menu" | "grid" | "listbox" | "tree" | "true" | "false";
Indicates the availability and type of interactive popup element, such as menu or dialog, that can be triggered by an element.
aria-hidden?
Booleanish;
Indicates whether the element is exposed to an accessibility API. @see aria-disabled.
aria-invalid?
boolean | "true" | "false" | "grammar" | "spelling";
Indicates the entered value does not conform to the format expected by the application. @see aria-errormessage.
aria-keyshortcuts?
string;
Indicates keyboard shortcuts that an author has implemented to activate or give focus to an element.
aria-label?
string;
Defines a string value that labels the current element. @see aria-labelledby.
aria-labelledby?
string;
Identifies the element (or elements) that labels the current element. @see aria-describedby.
aria-level?
number;
Defines the hierarchical level of an element within a structure.
aria-live?
"off" | "assertive" | "polite";
Indicates that an element will be updated, and describes the types of updates the user agents, assistive technologies, and user can expect from the live region.
aria-modal?
Booleanish;
Indicates whether an element is modal when displayed.
aria-multiline?
Booleanish;
Indicates whether a text box accepts multiple lines of input or only a single line.
aria-multiselectable?
Booleanish;
Indicates that the user may select more than one item from the current selectable descendants.
aria-orientation?
"horizontal" | "vertical";
Indicates whether the element's orientation is horizontal, vertical, or unknown/ambiguous.
aria-owns?
string;
Identifies an element (or elements) in order to define a visual, functional, or contextual parent/child relationship between DOM elements where the DOM hierarchy cannot be used to represent the relationship. @see aria-controls.
aria-placeholder?
string;
Defines a short hint (a word or short phrase) intended to aid the user with data entry when the control has no value. A hint could be a sample value or a brief description of the expected format.
aria-posinset?
number;
Defines an element's number or position in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM. @see aria-setsize.
aria-pressed?
boolean | "true" | "false" | "mixed";
Indicates the current "pressed" state of toggle buttons. @see aria-checked @see aria-selected.
aria-readonly?
Booleanish;
Indicates that the element is not editable, but is otherwise operable. @see aria-disabled.
aria-relevant?
"text" |
  "additions" |
  "additions removals" |
  "additions text" |
  "all" |
  "removals" |
  "removals additions" |
  "removals text" |
  "text additions" |
  "text removals";
Indicates what notifications the user agent will trigger when the accessibility tree within a live region is modified. @see aria-atomic.
aria-required?
Booleanish;
Indicates that user input is required on the element before a form may be submitted.
aria-roledescription?
string;
Defines a human-readable, author-localized description for the role of an element.
aria-rowcount?
number;
Defines the total number of rows in a table, grid, or treegrid. @see aria-rowindex.
aria-rowindex?
number;
Defines an element's row index or position with respect to the total number of rows within a table, grid, or treegrid. @see aria-rowcount @see aria-rowspan.
aria-rowindextext?
string;
Defines a human readable text alternative of aria-rowindex. @see aria-colindextext.
aria-rowspan?
number;
Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid. @see aria-rowindex @see aria-colspan.
aria-selected?
Booleanish;
Indicates the current "selected" state of various widgets. @see aria-checked @see aria-pressed.
aria-setsize?
number;
Defines the number of items in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM. @see aria-posinset.
aria-sort?
"none" | "ascending" | "descending" | "other";
Indicates if items in a table or grid are sorted in ascending or descending order.
aria-valuemax?
number;
Defines the maximum allowed value for a range widget.
aria-valuemin?
number;
Defines the minimum allowed value for a range widget.
aria-valuenow?
number;
Defines the current value for a range widget. @see aria-valuetext.
aria-valuetext?
string;
Defines the human readable text alternative of aria-valuenow for a range widget.
ascent?
string | number;
attributeName?
string;
attributeType?
string;
autoReverse?
Booleanish;
azimuth?
string | number;
baseFrequency?
string | number;
baseProfile?
string | number;
baselineShift?
string | number;
bbox?
string | number;
begin?
string | number;
bias?
string | number;
by?
string | number;
calcMode?
string | number;
capHeight?
string | number;
children?
ReactNode;
className?
string;
To add a className on svg and icons.
clip?
string | number;
clipPath?
string;
clipPathUnits?
string | number;
clipRule?
string | number;
color?
string;
colorInterpolation?
string | number;
colorInterpolationFilters?
"auto" | "inherit" | "sRGB" | "linearRGB";
colorProfile?
string | number;
colorRendering?
string | number;
contentScriptType?
string | number;
contentStyleType?
string | number;
crossOrigin?
CrossOrigin;
cursor?
CursorProp;
cx?
string | number;
cy?
string | number;
d?
string;
dangerouslySetInnerHTML?
{
  __html: string | TrustedHTML;
}
decelerate?
string | number;
descent?
string | number;
diffuseConstant?
string | number;
direction?
string | number;
display?
string | number;
divisor?
string | number;
dominantBaseline?
string | number;
dur?
string | number;
dx?
string | number;
dy?
string | number;
edgeMode?
string | number;
elevation?
string | number;
enableBackground?
string | number;
end?
string | number;
exponent?
string | number;
externalResourcesRequired?
Booleanish;
fillOpacity?
string | number;
fillRule?
"inherit" | "nonzero" | "evenodd";
filter?
string;
filterRes?
string | number;
filterUnits?
string | number;
floodColor?
string | number;
floodOpacity?
string | number;
focusable?
"auto" | Booleanish;
fontFamily?
string;
fontSize?
FontSizeProp;
fontSizeAdjust?
string | number;
fontStretch?
string | number;
fontStyle?
string | number;
fontVariant?
string | number;
fontWeight?
string | number;
format?
string | number;
fr?
string | number;
from?
string | number;
fx?
string | number;
fy?
string | number;
g1?
string | number;
g2?
string | number;
glyphName?
string | number;
glyphOrientationHorizontal?
string | number;
glyphOrientationVertical?
string | number;
glyphRef?
string | number;
gradientTransform?
string;
gradientUnits?
string;
hanging?
string | number;
height?
HeightProp;
horizAdvX?
string | number;
horizOriginX?
string | number;
href?
string;
id?
string;
ideographic?
string | number;
imageRendering?
string | number;
in?
string;
in2?
string | number;
intercept?
string | number;
k?
string | number;
k1?
string | number;
k2?
string | number;
k3?
string | number;
k4?
string | number;
kernelMatrix?
string | number;
kernelUnitLength?
string | number;
kerning?
string | number;
keyPoints?
string | number;
keySplines?
string | number;
keyTimes?
string | number;
lang?
string;
lengthAdjust?
string | number;
letterSpacing?
string | number;
lightingColor?
string | number;
limitingConeAngle?
string | number;
local?
string | number;
markerEnd?
string;
markerHeight?
string | number;
markerMid?
string;
markerStart?
string;
markerUnits?
string | number;
markerWidth?
string | number;
mask?
string;
maskContentUnits?
string | number;
maskUnits?
string | number;
mathematical?
string | number;
max?
string | number;
media?
string;
method?
string;
min?
string | number;
mode?
string | number;
name?
string;
numOctaves?
string | number;
offset?
string | number;
onAbort?
ReactEventHandler<SVGSVGElement>;
onAbortCapture?
ReactEventHandler<SVGSVGElement>;
onAnimationEnd?
AnimationEventHandler<SVGSVGElement>;
onAnimationEndCapture?
AnimationEventHandler<SVGSVGElement>;
onAnimationIteration?
AnimationEventHandler<SVGSVGElement>;
onAnimationIterationCapture?
AnimationEventHandler<SVGSVGElement>;
onAnimationStart?
AnimationEventHandler<SVGSVGElement>;
onAnimationStartCapture?
AnimationEventHandler<SVGSVGElement>;
onAuxClick?
MouseEventHandler<SVGSVGElement>;
onAuxClickCapture?
MouseEventHandler<SVGSVGElement>;
onBeforeInput?
InputEventHandler<SVGSVGElement>;
onBeforeInputCapture?
FormEventHandler<SVGSVGElement>;
onBeforeToggle?
ToggleEventHandler<SVGSVGElement>;
onBlur?
FocusEventHandler<SVGSVGElement>;
onBlurCapture?
FocusEventHandler<SVGSVGElement>;
onCanPlay?
ReactEventHandler<SVGSVGElement>;
onCanPlayCapture?
ReactEventHandler<SVGSVGElement>;
onCanPlayThrough?
ReactEventHandler<SVGSVGElement>;
onCanPlayThroughCapture?
ReactEventHandler<SVGSVGElement>;
onChange?
FormEventHandler<SVGSVGElement>;
onChangeCapture?
FormEventHandler<SVGSVGElement>;
onClick?
MouseEventHandler<SVGSVGElement>;
onClickCapture?
MouseEventHandler<SVGSVGElement>;
onCompositionEnd?
CompositionEventHandler<SVGSVGElement>;
onCompositionEndCapture?
CompositionEventHandler<SVGSVGElement>;
onCompositionStart?
CompositionEventHandler<SVGSVGElement>;
onCompositionStartCapture?
CompositionEventHandler<SVGSVGElement>;
onCompositionUpdate?
CompositionEventHandler<SVGSVGElement>;
onCompositionUpdateCapture?
CompositionEventHandler<SVGSVGElement>;
onContextMenu?
MouseEventHandler<SVGSVGElement>;
onContextMenuCapture?
MouseEventHandler<SVGSVGElement>;
onCopy?
ClipboardEventHandler<SVGSVGElement>;
onCopyCapture?
ClipboardEventHandler<SVGSVGElement>;
onCut?
ClipboardEventHandler<SVGSVGElement>;
onCutCapture?
ClipboardEventHandler<SVGSVGElement>;
onDoubleClick?
MouseEventHandler<SVGSVGElement>;
onDoubleClickCapture?
MouseEventHandler<SVGSVGElement>;
onDrag?
DragEventHandler<SVGSVGElement>;
onDragCapture?
DragEventHandler<SVGSVGElement>;
onDragEnd?
DragEventHandler<SVGSVGElement>;
onDragEndCapture?
DragEventHandler<SVGSVGElement>;
onDragEnter?
DragEventHandler<SVGSVGElement>;
onDragEnterCapture?
DragEventHandler<SVGSVGElement>;
onDragExit?
DragEventHandler<SVGSVGElement>;
onDragExitCapture?
DragEventHandler<SVGSVGElement>;
onDragLeave?
DragEventHandler<SVGSVGElement>;
onDragLeaveCapture?
DragEventHandler<SVGSVGElement>;
onDragOver?
DragEventHandler<SVGSVGElement>;
onDragOverCapture?
DragEventHandler<SVGSVGElement>;
onDragStart?
DragEventHandler<SVGSVGElement>;
onDragStartCapture?
DragEventHandler<SVGSVGElement>;
onDrop?
DragEventHandler<SVGSVGElement>;
onDropCapture?
DragEventHandler<SVGSVGElement>;
onDurationChange?
ReactEventHandler<SVGSVGElement>;
onDurationChangeCapture?
ReactEventHandler<SVGSVGElement>;
onEmptied?
ReactEventHandler<SVGSVGElement>;
onEmptiedCapture?
ReactEventHandler<SVGSVGElement>;
onEncrypted?
ReactEventHandler<SVGSVGElement>;
onEncryptedCapture?
ReactEventHandler<SVGSVGElement>;
onEnded?
ReactEventHandler<SVGSVGElement>;
onEndedCapture?
ReactEventHandler<SVGSVGElement>;
onError?
ReactEventHandler<SVGSVGElement>;
onErrorCapture?
ReactEventHandler<SVGSVGElement>;
onFocus?
FocusEventHandler<SVGSVGElement>;
onFocusCapture?
FocusEventHandler<SVGSVGElement>;
onGotPointerCapture?
PointerEventHandler<SVGSVGElement>;
onGotPointerCaptureCapture?
PointerEventHandler<SVGSVGElement>;
onInput?
FormEventHandler<SVGSVGElement>;
onInputCapture?
FormEventHandler<SVGSVGElement>;
onInvalid?
FormEventHandler<SVGSVGElement>;
onInvalidCapture?
FormEventHandler<SVGSVGElement>;
onKeyDown?
KeyboardEventHandler<SVGSVGElement>;
onKeyDownCapture?
KeyboardEventHandler<SVGSVGElement>;
onKeyPress?
KeyboardEventHandler<SVGSVGElement>;
@deprecated Use onKeyUp or onKeyDown instead
onKeyPressCapture?
KeyboardEventHandler<SVGSVGElement>;
@deprecated Use onKeyUpCapture or onKeyDownCapture instead
onKeyUp?
KeyboardEventHandler<SVGSVGElement>;
onKeyUpCapture?
KeyboardEventHandler<SVGSVGElement>;
onLoad?
ReactEventHandler<SVGSVGElement>;
onLoadCapture?
ReactEventHandler<SVGSVGElement>;
onLoadStart?
ReactEventHandler<SVGSVGElement>;
onLoadStartCapture?
ReactEventHandler<SVGSVGElement>;
onLoadedData?
ReactEventHandler<SVGSVGElement>;
onLoadedDataCapture?
ReactEventHandler<SVGSVGElement>;
onLoadedMetadata?
ReactEventHandler<SVGSVGElement>;
onLoadedMetadataCapture?
ReactEventHandler<SVGSVGElement>;
onLostPointerCapture?
PointerEventHandler<SVGSVGElement>;
onLostPointerCaptureCapture?
PointerEventHandler<SVGSVGElement>;
onMouseDown?
MouseEventHandler<SVGSVGElement>;
onMouseDownCapture?
MouseEventHandler<SVGSVGElement>;
onMouseEnter?
MouseEventHandler<SVGSVGElement>;
onMouseLeave?
MouseEventHandler<SVGSVGElement>;
onMouseMove?
MouseEventHandler<SVGSVGElement>;
onMouseMoveCapture?
MouseEventHandler<SVGSVGElement>;
onMouseOut?
MouseEventHandler<SVGSVGElement>;
onMouseOutCapture?
MouseEventHandler<SVGSVGElement>;
onMouseOver?
MouseEventHandler<SVGSVGElement>;
onMouseOverCapture?
MouseEventHandler<SVGSVGElement>;
onMouseUp?
MouseEventHandler<SVGSVGElement>;
onMouseUpCapture?
MouseEventHandler<SVGSVGElement>;
onPaste?
ClipboardEventHandler<SVGSVGElement>;
onPasteCapture?
ClipboardEventHandler<SVGSVGElement>;
onPause?
ReactEventHandler<SVGSVGElement>;
onPauseCapture?
ReactEventHandler<SVGSVGElement>;
onPlay?
ReactEventHandler<SVGSVGElement>;
onPlayCapture?
ReactEventHandler<SVGSVGElement>;
onPlaying?
ReactEventHandler<SVGSVGElement>;
onPlayingCapture?
ReactEventHandler<SVGSVGElement>;
onPointerCancel?
PointerEventHandler<SVGSVGElement>;
onPointerCancelCapture?
PointerEventHandler<SVGSVGElement>;
onPointerDown?
PointerEventHandler<SVGSVGElement>;
onPointerDownCapture?
PointerEventHandler<SVGSVGElement>;
onPointerEnter?
PointerEventHandler<SVGSVGElement>;
onPointerLeave?
PointerEventHandler<SVGSVGElement>;
onPointerMove?
PointerEventHandler<SVGSVGElement>;
onPointerMoveCapture?
PointerEventHandler<SVGSVGElement>;
onPointerOut?
PointerEventHandler<SVGSVGElement>;
onPointerOutCapture?
PointerEventHandler<SVGSVGElement>;
onPointerOver?
PointerEventHandler<SVGSVGElement>;
onPointerOverCapture?
PointerEventHandler<SVGSVGElement>;
onPointerUp?
PointerEventHandler<SVGSVGElement>;
onPointerUpCapture?
PointerEventHandler<SVGSVGElement>;
onProgress?
ReactEventHandler<SVGSVGElement>;
onProgressCapture?
ReactEventHandler<SVGSVGElement>;
onRateChange?
ReactEventHandler<SVGSVGElement>;
onRateChangeCapture?
ReactEventHandler<SVGSVGElement>;
onReset?
FormEventHandler<SVGSVGElement>;
onResetCapture?
FormEventHandler<SVGSVGElement>;
onScroll?
UIEventHandler<SVGSVGElement>;
onScrollCapture?
UIEventHandler<SVGSVGElement>;
onScrollEnd?
UIEventHandler<SVGSVGElement>;
onScrollEndCapture?
UIEventHandler<SVGSVGElement>;
onSeeked?
ReactEventHandler<SVGSVGElement>;
onSeekedCapture?
ReactEventHandler<SVGSVGElement>;
onSeeking?
ReactEventHandler<SVGSVGElement>;
onSeekingCapture?
ReactEventHandler<SVGSVGElement>;
onSelect?
ReactEventHandler<SVGSVGElement>;
onSelectCapture?
ReactEventHandler<SVGSVGElement>;
onStalled?
ReactEventHandler<SVGSVGElement>;
onStalledCapture?
ReactEventHandler<SVGSVGElement>;
onSubmit?
FormEventHandler<SVGSVGElement>;
onSubmitCapture?
FormEventHandler<SVGSVGElement>;
onSuspend?
ReactEventHandler<SVGSVGElement>;
onSuspendCapture?
ReactEventHandler<SVGSVGElement>;
onTimeUpdate?
ReactEventHandler<SVGSVGElement>;
onTimeUpdateCapture?
ReactEventHandler<SVGSVGElement>;
onToggle?
ToggleEventHandler<SVGSVGElement>;
onTouchCancel?
TouchEventHandler<SVGSVGElement>;
onTouchCancelCapture?
TouchEventHandler<SVGSVGElement>;
onTouchEnd?
TouchEventHandler<SVGSVGElement>;
onTouchEndCapture?
TouchEventHandler<SVGSVGElement>;
onTouchMove?
TouchEventHandler<SVGSVGElement>;
onTouchMoveCapture?
TouchEventHandler<SVGSVGElement>;
onTouchStart?
TouchEventHandler<SVGSVGElement>;
onTouchStartCapture?
TouchEventHandler<SVGSVGElement>;
onTransitionCancel?
TransitionEventHandler<SVGSVGElement>;
onTransitionCancelCapture?
TransitionEventHandler<SVGSVGElement>;
onTransitionEnd?
TransitionEventHandler<SVGSVGElement>;
onTransitionEndCapture?
TransitionEventHandler<SVGSVGElement>;
onTransitionRun?
TransitionEventHandler<SVGSVGElement>;
onTransitionRunCapture?
TransitionEventHandler<SVGSVGElement>;
onTransitionStart?
TransitionEventHandler<SVGSVGElement>;
onTransitionStartCapture?
TransitionEventHandler<SVGSVGElement>;
onVolumeChange?
ReactEventHandler<SVGSVGElement>;
onVolumeChangeCapture?
ReactEventHandler<SVGSVGElement>;
onWaiting?
ReactEventHandler<SVGSVGElement>;
onWaitingCapture?
ReactEventHandler<SVGSVGElement>;
onWheel?
WheelEventHandler<SVGSVGElement>;
onWheelCapture?
WheelEventHandler<SVGSVGElement>;
opacity?
string | number;
operator?
string | number;
order?
string | number;
orient?
string | number;
orientation?
AlignmentProp;
origin?
string | number;
overflow?
string | number;
overlinePosition?
string | number;
overlineThickness?
string | number;
paintOrder?
string | number;
panose1?
string | number;
path?
string;
pathLength?
string | number;
patternContentUnits?
string;
patternTransform?
string | number;
patternUnits?
string;
pointerEvents?
string | number;
points?
string;
pointsAtX?
string | number;
pointsAtY?
string | number;
pointsAtZ?
string | number;
preserveAlpha?
Booleanish;
preserveAspectRatio?
string;
primitiveUnits?
string | number;
r?
string | number;
radius?
string | number;
ref?
Ref<SVGSVGElement>;
Allows getting a ref to the component instance. Once the component unmounts, React will set ref.current to null (or call the ref with null if you passed a callback ref). @see {@link https://react.dev/learn/referencing-values-with-refs#refs-and-the-dom React Docs}
refX?
string | number;
refY?
string | number;
renderingIntent?
string | number;
repeatCount?
string | number;
repeatDur?
string | number;
requiredExtensions?
string | number;
requiredFeatures?
string | number;
restart?
string | number;
result?
string;
role?
AriaRole;
rotate?
string | number;
rx?
string | number;
ry?
string | number;
scale?
string | number;
seed?
string | number;
shapeRendering?
string | number;
slope?
string | number;
spacing?
string | number;
specularConstant?
string | number;
specularExponent?
string | number;
speed?
string | number;
spreadMethod?
string;
startOffset?
string | number;
stdDeviation?
string | number;
stemh?
string | number;
stemv?
string | number;
stitchTiles?
string | number;
stopColor?
string;
stopOpacity?
string | number;
strikethroughPosition?
string | number;
strikethroughThickness?
string | number;
string?
string | number;
stroke?
string;
strokeDasharray?
string | number;
strokeDashoffset?
string | number;
strokeLinecap?
"inherit" | "butt" | "round" | "square";
strokeLinejoin?
"inherit" | "round" | "miter" | "bevel";
strokeMiterlimit?
string | number;
strokeOpacity?
string | number;
strokeWidth?
string | number;
suppressHydrationWarning?
boolean;
surfaceScale?
string | number;
systemLanguage?
string | number;
tabIndex?
number;
tableValues?
string | number;
target?
string;
targetX?
string | number;
targetY?
string | number;
textAnchor?
string;
textDecoration?
string | number;
textLength?
string | number;
textRendering?
string | number;
to?
string | number;
transform?
string;
type?
string;
u1?
string | number;
u2?
string | number;
underlinePosition?
string | number;
underlineThickness?
string | number;
unicode?
string | number;
unicodeBidi?
string | number;
unicodeRange?
string | number;
unitsPerEm?
string | number;
vAlphabetic?
string | number;
vHanging?
string | number;
vIdeographic?
string | number;
vMathematical?
string | number;
values?
string;
vectorEffect?
string | number;
version?
string;
vertAdvY?
string | number;
vertOriginX?
string | number;
vertOriginY?
string | number;
viewBox?
string;
viewTarget?
string | number;
visibility?
string | number;
width?
WidthProp;
widths?
string | number;
wordSpacing?
string | number;
writingMode?
string | number;
x?
string | number;
x1?
string | number;
x2?
string | number;
xChannelSelector?
string;
xHeight?
string | number;
xlinkActuate?
string;
xlinkArcrole?
string;
xlinkHref?
string;
xlinkRole?
string;
xlinkShow?
string;
xlinkTitle?
string;
xlinkType?
string;
xmlBase?
string;
xmlLang?
string;
xmlSpace?
string;
xmlns?
string;
xmlnsXlink?
string;
y?
string | number;
y1?
string | number;
y2?
string | number;
yChannelSelector?
string;
z?
string | number;
zoomAndPan?
string;

Related

All available icons
Read more about the available icons in Marigold.
Icon
Read more about how to use icons in Marigold.
Last update: 14 days ago
Build with 🥵, 🧡 and
v14.1.1